After Cryslar hires the crew to find his brother Jacobin, the team is pointed toward an anti-cybernetics gang known as the Doom Scryers. Ultimately the crew finds Jacobin with the dead body of former gang member Sascha after he has succumbed to cyber psychosis.
One of the driving factors of characters in Cy_Borg is the players debts to different shady organizations. This idea is fantastic for multiple reasons! Check out this encounter table to up the ante on your players!
The team receives a job offer to infiltrate a suburban recluse’s mansion and steal a data bank.
When the best magician in the city decides to start making bank accounts disappear, she takes from the wrong people and needs to perform one last big trick.
Below are lists of reasons to get off world, methods, and things that go wrong. Roll on the lists or pick the ones that interest you.
A weapons manufacturer is looking to start marketing its latest release, and they have hired you to demo the inventory on the street. Welcome to being just another line on the Solus ARMS marketing plan.
Getting ready to run your next cyberpunk themed table-top session? Working to plan out a few ideas for your upcoming campaign? Below are a couple for you to use, or at least to give you a little inspiration while you’re planning.
More than other genres the cyberpunk setting is an antagonist for the players. The future world is filled with dark alleys, acid rain, streets filled with gangs looking for trouble, officers who shoot first and mercenary groups who don’t bother to discern what’s right from what’s profitable. While the stage and atmosphere can’t replace a strong memorable antagonist, it should always act as a multiplier, increasing the tension, the excitement, and the impact of what would normally be mundane tasks.